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Quickbuild cheat hoi4
Quickbuild cheat hoi4







quickbuild cheat hoi4

When a province is assimilated, ownership is switched over (to the assimilating country), it is cored, and both its culture and religion are changed to that of the assimilating country. This console command assimilates the province with the specified ID. This debug command asserts the specified trigger. Otherwise, this command will apply to the country you are playing as. If you specify a country tag as a second argument, the country with this tag will have their drill affected. This console command sets the drill for all sub units to the specified amount. If a country tag is specified as an argument, this command will apply to the country with that tag. This debug command initiates a forceful reevaluation of all region assignments for the AI of your current country. Useful for debugging issues related to AI budgets. This debug command will print debug data for the AI budget relating to the country you are playing as. armylog.txt), a log of the reevaluation will be saved to this file (which can then be found in your game's installation directory). If, as a second argument, a file name is provided (e.g. If a country tag is specified, the army of the country with this tag will be reevaluated. It is useful to make an army reevaluate decisions if conditions have changed but the game is not updating. This debug command initiates a forceful reevaluation of all planned army movements by the AI. Specifying a country tag as a second argument will result in this command changing the age of that country's ruler. This console command sets the age of your ruler to the specified amount of years. You can optionally specify a country tag as a second argument, if provided, this command will affect the country with this tag instead of your own. This cheat sets the age of your country's consort to the specified amount of years. See argument information for help with CID Type and Index. This console command adds the specified amount of unrest (advancement) to the specified faction. Specify a negative number to remove money from the Curia Treasury. This command adds the specified amount of money to the Curia Treasury. Negative numbers can be used to decrease the absolutism of a country. If a country tag is specified as a second argument, absolutism will be added to this country. So for example, in EU4, you edit common/static_modifiers/00_static_modifiers.This console command adds the specified amount (number) of absolutism to the country you are playing as. Writing your own event is much more likely to have a glitch or simply not work as opposed to just adding a single line in a single file. It's way easier, in my opinion, simply to edit the static modifiers for the difficulty settings instead of making and then triggering an event. I just jury rigged it together using examples on the Wiki :P I haven't done one of those in a long, long time, so I don't know if that one above is actually working.

quickbuild cheat hoi4

You'll get all your buildings without the AI plopping buildings in every province.Īlternatively, make a cheat event that can only be triggered via the console, something like this: # Cheat Eventĭesc = "All the buildings you could possibly need!" I'm not sure if that works in Stellaris, but it does in Hearts of Iron IV you can build all the military factories you might possibly want whilst the game is paused, then disable the command by entering it again in the console and then unpause. Even if it doesn't, have you tried doing all your instant build stuff whilst the game is paused?

quickbuild cheat hoi4

I'm not sure if it is like HoI or some of the older games, but I believe just using ic locks it to player only.









Quickbuild cheat hoi4